BTW one weird Unity behavior I noticed recently, if I try to run a game using it from a USB-connected external drive then instead of taking that much longer to launch, it will immediately crash with a misleading error about running out of memory (but will launch from the main drive). ![]() ![]() And you can't search by engine version to dig out the few games that stick to old Unity, so yeah. Old Unity versions stuff should be at least somewhat playable on ancient hardware/32bit OSes (maybe after tinkering with the quality settings and launch commands), but all the newer/more featured games tend to use newer versions that are leakier and with various compatibility-breaking bugs. Though the adult stuff likely counts as early access since those games start with public proofs of concept to attract sugar daddies to their patreons to fund further development. ![]() My experience is that most of the demos are for early access/kickstarter/vaporware stuff (and stuff that once was in that phase), or game jam versions that evolved into proper projects and list the jam version as a demo, but we may have browsed for different things.
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